加载中 . . .
中文标题 作者 论文ID 分类简称 发布时间
角度均匀的平行坐标 Kaiyi Zhang, Liang Zhou, Lu Chen, Shitong He, Daniel Weiskopf, Yunhai Wang 2205.14430 cs.GR 2023-04-12
使用增量区域生长在3D点云中辅助交互式几何重建 Attila Szabo, Georg Haaser, Harald Steinlechner, Andreas Walch, Stefan Maierhofer, Thomas Ortner, Eduard Gr"oller 2304.05109 cs.GR 2023-04-12
重要性采样 BRDF 导数 Yash Belhe, Bing Xu, Sai Praveen Bangaru, Ravi Ramamoorthi, Tzu-Mao Li 2304.04088 cs.GR 2023-04-11
梦境面孔:在文本指导下逐步生成可动画的3D人脸 Longwen Zhang, Qiwei Qiu, Hongyang Lin, Qixuan Zhang, Cheng Shi, Wei Yang, Ye Shi, Sibei Yang, Lan Xu, Jingyi Yu 2304.03117 cs.GR 2023-04-07
基于分割的特征保持网格去噪 Weijia Wang, Wei Pan, Chaofan Dai, Richard Dazeley, Lei Wei, Bernard Rolfe and Xuequan Lu 2008.01358 cs.GR 2023-04-04
拥挤容器的交互式可视性管理 v{Z}iga Lesar (1), Ruwayda Alharbi (2), Ciril Bohak (1 and 2), Ondv{r}ej Strnad (2), Christoph Heinzl (3), Matija Marolt (1), Ivan Viola (2) ((1) University of Ljubljana Faculty of Computer and Information Science, (2) King Abdullah University of Science and Technology, (3) University of Applied Sciences Upper Austria) 2206.07392 cs.GR 2023-04-04
图像空间分割渲染方法加速低功耗虚拟现实 Ville Cantory, Nathan Ringo 2211.02529 cs.GR 2023-03-30
分段线性 Morse-Smale 分割的并行计算 Robin G. C. Maack, Jonas Lukasczyk, Julien Tierny, Hans Hagen, Ross Maciejewski, Christoph Garth 2303.15491 cs.GR 2023-03-29
波光学渲染的广义光线表达式 Shlomi Steinberg, Ravi Ramamoorthi, Benedikt Bitterli, Eugene d'Eon, Ling-Qi Yan, Matt Pharr 2303.15762 cs.GR 2023-03-29
有理贝塞尔曲线的导数 Mao Shi 2303.16156 cs.GR 2023-03-29
无集成学习的流动图学习 Saroj Sahoo and Matthew Berger 2211.03192 cs.GR 2023-03-28
具有二次修正项的逼真混合形状模型逆向Rig的准确且可解释解决方法 Stevo Rackovi''c, Cl''audia Soares, Duv{s}an Jakoveti''c, Zoranka Desnica 2302.04843 cs.GR 2023-03-28
使用Nvidia RTX的逐步细化辐射度算法的硬件加速 Benjamin Kahl 2303.14831 cs.GR 2023-03-28
磁性动作捕捉数据的自动联合参数估计 James F. O'Brien and Robert E. Bodenheimer and Gabriel J. Brostow and Jessica K. Hodgins 2303.10532 cs.GR 2023-03-21
结合主动和被动模拟实现次级运动 James F. O'Brien and Victor B. Zordan and Jessica K. Hodgins 2303.10551 cs.GR 2023-03-21
动画破碎 James F. O'Brien and Jessica K. Hodgins 2303.10809 cs.GR 2023-03-21
研究创作的出现与脆弱性(2000-2007) Georges Gagner''e (INREV, UP8, UPL) 2303.09123 cs.GR 2023-03-17
虚拟现实中的影子化身CAVOAV Georges Gagner''e (INREV, UP8, UPL), Anastasiia Ternova (INREV, AIAC, UP8, UPL) 2303.06981 cs.GR 2023-03-14
低成本戏剧混合现实设置中的虚拟角色方向体验 Georges Gagner''e (INREV, UP8, UPL), C''edric Plessiet (INREV, UP8, UPL) 2303.06984 cs.GR 2023-03-14
运用动作捕捉技术在剧场中面临的动作质量挑战 Georges Gagner''e (INREV, UP8, UPL), Andy Lavender, C''edric Plessiet (INREV, AIAC, UP8, UPL), Tim White 2303.06987 cs.GR 2023-03-14
应用细分于体素数据以实现更平滑的表面 A. Michael Stock, Sergio L''opez-Ure~na 2303.07075 cs.GR 2023-03-14
众包自主交通仿真 Hua Wang, Wenshan Zhao, Zhigang Deng, Mingliang Xu 2103.09988 cs.GR 2023-03-08
脆性断裂的图形建模与动画 James F. O'Brien and Jessica K. Hodgins 2303.02934 cs.GR 2023-03-07
使用变分隐式函数进行形状转换 Greg Turk and James F. O'Brien 2303.02937 cs.GR 2023-03-07
海绵蛋糕:一种分层微鳞片表面外观模型 Beibei Wang and Wenhua Jin and Milov{s} Hav{s}an and Ling-Qi Yan 2110.07145 cs.GR 2023-03-03